v0.9.1
– Fixed several typos
– Fixed scenes triggering even when not on the corresponding route
– Fixed wrong scenes triggering at certain points
– added some additional renders and two animations to one specific scene
– added missing renders for two scenes (in one scene it was actually just the wrong image link)
v0.9
– ~1600 Render
– 24 Animations
– Several bug fixes and adjustments
– New settings
– Fixed and expanded some older scenes
– Removed the color picker, since it was more trouble than worth it (added other settings in it’s place, nothin fancy though)
– I got most older saves to work again, but there will still be some that won’t work and that won’t change with the next update either.
v0.9b
Currently there are a little over 1400 renders and 23 animations for this update, but of course I’m still working on it, so there will be more.
There are several fixes included in the update, some adjustments, new settings, and I’ve also decided to remove the color picker for the text completely. It’s just such a mess and causes more trouble than it’s worth tbh.
There are still renders missing, and not all of the scenes are final, but overall, everything is mostly there, and it will give you a good look of what the full update is going to be.
As usual with beta’s, expect bugs and maybe some weird stuff happening.
I can’t guarantee everything working without such beta’s.
I also can’t guarantee save compatibility anymore from this point onwards, at least up until version 1.0 (we’re at 0.9, so…), since I have to make several code changes for the final release, and will remove temp fixes I did ages ago for save compatibility between updates, those will be redundant in the final release.
Anyway, I hope you’ll have fun testing the beta, and please report any bugs you might find.
v0.8.5
– 171 Render
– 10 Animations
– fixed the Gallery
– added new scenes from 0.8+ to the gallery
– reworked the Settings (aka preferences) menu
– added some QOL settings (see the settings menu)
– general QOL improvements
– fixed some code issues
– added italian and french languages (0.8, not updated to 0.8.5, yet)
v0.8 full
– 972 new Render
– 27 new animations
– I’ve made some major code changes/improvements
– this time it’s a more story focused update, but there are still some (new) naughty bits
– aside from the main story, there’s also a pretty long (and hot) scene with Steph (the co-worker), and I can really only recommend to go for it, even if you didn’t pursue her, yet.
– Improved and corrected some older scenes, including renders and dialogues
– changed the map layout somewhat to make room for future scenes/places
– Gallery update will come at a later point, I haven’t added the new scenes, yet.
v0.8 (leaked) beta
– some scenes
– some render
– some animations
– bugs
– broken saves
v0.7.6
– bug fixes
v0.7.5
– 839 new render
– 56 new animations (some combined to one)
– re-made some older stuff
– added new stuff to the gallery (yes, this time I actually remembered it)
– minor fixes, mostly typos and bad grammar
– added some new sfx
v0.7.1
– bug fixes
v0.7
– some new scenes
– changed some old scenes
– a few new render
– some animations
– did some code stuff
– did some UI thingies
v0.6
– new scenes…
– ~400-500 new render
– 25 new animations (~1300 render)
– lot’s of fixes and code changes
– changed a lot in the gallery, so old scenes/saves might not work correctly in the new version
– re-rendered some older render
– changed some older scenes, added a little extra scene in the beginning
– new special render
– again, too much stuff to remember all of it
v0.5.2
– fixed a bug that revealed content in the galery before reaching the content in the game
v0.5.1
– fixed gallery
– added “special content”
– bug fixes
– reworked the main menu (it will also stay in place now when you use the font size and line spacing slider)
– fixed some minor errors in the new scenes
– re-rendered some older render
– probably some other stuff I already forgot…
Bad Memories v0.5
– new scenes (duh)
– ca. 400 new render
– 30 (31) new animations
– smaller bug fixes
– changed/added a variable in the last scene of 0.4.1 (Jada scene) that should change the way she she addresses MC from that point on
– fixed a bug that prevented the textbox to stay hidden after loading (thx the66)
– changed the design of the start menu
– added an automatic quick save function right before the end of the current content (so you don’t have to do it manually)
– Gallery is hidden for now until I find a way to fix it
Bad Memories v4.0.1
– the “change camera” function had a bug that made it necessary to click twice to change the view after the first click; fixed
– bigger “thinking” font size
– added the option to increase the font size in preferences
– changed how the mc name variable is saved (again), that hopefully prevents the random loop error some people had
– made a small code change in the gallery, I didn’t add new content, but this change should allow to see both, male and female scenes when seen in game
– added missing render and animation
– added a few new render at the end
Bad Memories v0.4
– bug fixes
– re-rendered some older scenes
– changed the base sound preferences for sfx
– added a few sfx here and there
– changed dialogue font
– changed the UI a bit… again…
– slighty changed dialogue names, so they are better readable without a textbox
– new scenes
– ca 300 new single render, 12 new animations (ca 2300 render combined)
– probably forgot some other changes I did…
– probably also forgot to change some things in the game that I wanted to change
Bad Memories v0.3.1
Simple Bugfix
V0.3
Added gallery (still in beta)
Added possiblity to hide the textbox (shows text only) at the start of the game and in preferences
Added native support for other (custom) languages (ask if you need more info)
New scenes (two days)
Fixed even more engrish and typos
Minor UI changes (again…)
Fixed room/map names (they won’t stay on screen when you switch from one map/room to another anymore)
Rerendered some older render
I did some other stuff as well, but I lost my changelog file (the same file that included the planed scenes) and simply don’t remember it all 🙁
Bad Memories V0.2.1
Fixed a lot of grammar in almost every file of the game (thx SoiCowboy and I’m Not Thea Lundgren!)
Added missing variables
Added future variables
Fixed some minor coding errors
Added splash screen
Added main menu theme
Changed some dialogue in the scene with Jada in the car (it’s still there, just flipped some sentences)
Smaller code changes (quality of life)
Bad Memories V0.2
Added the last missing femC image
New male and female saves are named accordingly from now on
Fixed some typos, grammar and engrish
Room/Map names are shown now when hovering over them
Swapped some imagemaps to imagebuttons
Added new scenes
Changed the layout a bit
Note on V0.2:
This is actually more like a 0.2.5 because the last update should have been 0.2, so there are scene from 0.2 in it that didn’t make it into the last update and about 1/2 to 3/4 of 0.3.
The new save system (male and female) sadly only works on new saves (new game) and not on quick saves. I haven’t find a way to fix this yet.
I’m still not happy with the layout/UI but I didn’t want to hold the update back just because of it.
I’ve switched from Daz 4.10 to 4.11 in between this and the last update, so some of the render might look a bit different than before.
I had to drop 1 animation (actually 2, male and female) and use images instead, because there was a glitch in it I wasn’t able to fix until now