Project Venus [0.1.9] [Team Venus]

Release date: 9 April, 2024
Genre: 3DCG, 2D Game, Combat, Horror, Shooter, Animated, Female Protagonist, Big ass, Big tits, Humiliation, Stripping, Oral Sex, Sexual Harassment, Vaginal sex, Virgin, Voyeurism, Corruption, Creampie, Exhibitionism, Group sex
Censorship: None
Platform: Windows
Version: Project Venus 0.1.9
Language: English
File size: 1.6 GB

About game:
Project Venus is an action 3D porn horror shooter with Resident Evil vibes. You play as Jillian, common office clerk, who wants to find her sister, but then zombie outbreak changes everything. However, when there is no law during zombie apocalypse, anything can happen to our busty heroine…

Changelog
v0.1.9
Changelog:

Act 1 is finished (19 map pieces). You can now play through the shopping mall and escape the city.
New throwable weapon – molotov.
Slightly improved AI for friendly NPCs. They are still stupid, but we are working on it.
Shooting mechanic was changed a bit. Weapons has much lesser projectiles now. It was done on purpose, because bullets were hitting various objects too often.
Shotgun has less spreading.
Zombie spawner was completely rewritten. Now it shouldn’t cause performance drops. Heroes wear no capes.
Zombie book was added. You will receive it during the plot at cinema’s WC.
Quest journal was added! Now every (if my memory serves) task in game has a quest log. I can’t tell how huge this task was, but it is here.
Bug at status window was fixed, now ass picture shouldn’t disappear. Also vagina and ass statuses are working separately now.
Fat zombie received increased health and a chance to blow up.
Red zombie’s regeneration is working properly now in Project Venus.
Global fog effect. You’ll first notice it on new maps. New global effects will appear more in future updates.

This update brings story only. We are sorry if you’ll find it small, but we had to finish this part of the game to move on to freeplay part.
IMPORTANT: new maps can cause crashes during saving. You can resolve it by reopening the game. We are working on fix.

v0.1.4.1
Changelog:

Continuation of the story. Now you will be able to visit the police station (22 map pieces)
Added second outfit which you will obtain at police station
Introduced new NPC with two conversation scenes. You can talk to her and learn what her story is. She will appear later in story
Added new type of zombie: hunter
Added human enemies (12 variations)
3 new variations for generic zombies
New main theme in the menu
Added first melee weapon in Project Venus
Added explosives: grenades and land mine. Molotov is in progress.
Technical: added animated status effects. Now every single npc and PC are able to bleed, burn and get poisoned with visual effects
Created spawner, which will be used later
Added regeneration passive in skill tree
Added stamina increase in skill tree
Added max carrying weight in skill tree
Increased shooting rate for all weapons
Implemented AI teams. It allows us to use NPCs as friends. You will notice that when you arrive at police station for the first time. Later in the game there will be neutral NPC which will attack both PC and zombies
All existing scenes are reworked for second outfit. They will change depending on which outfit do you use at the moment
Cassie got additional scene with animation from 3 angles
Forest man received a different scene if you wear the second outfit. He also received a new scene, which you can trigger if you corruption is high enough
Added scene with the boy at the confession booth right after you get mission to infiltrate the police station
Added hints for some lewd actions. Now you’ll see how much corruption do you need

Bug fixes:

Fixed broken shops at the sewers
Fixed limitless running option
Fixed oldman’s animations in the gun shop

v0.1.3.1
– Added 3 missing scenes which were supposed to come with previous update but they were deleted due to incompleteness. 1 additional scenes for Cassie sequence. 1 additional scene for Greg(forest man) sequence, 1 additional scene for peeping on David with slutty girl(randomly appears near the pond after bringing barrel).
– Reworked final battle street from the demo. Map received completely new visuals. Also previously zombies were spawning and that cased lots of lags. Now all zombies are there from the beginning.
– Status menu received nude version of main heroine.
– Updated game’s core. Now you shouldn’t have fps drops like before.
– Reworked shooting. Now bullets don’t have range limits, which means they will fly through the entire map. That should exclude “misses” while using pistols and shotguns.
– Moving plugin was rewrited to reduce spontaneous zombie shaking.
– Fixed minor bugs/missing icons.
– Added loot at the sewers right before toxic zombies.
v.0.1.3
Over 100 new renders
– Main story progress
– New Cassie scene after bathing at lake.
– 1 bad end at main quest
– One side quest from the priest
– New locations: sewers, factory, second street, apartment building
– Traders at the sewers
– Hunting minigame in Project Venus
– new type of zombies: toxic zombies, armored zombies.

Technical changes/additions:
– added leveling system. Now you will find virus samples, which can be spent on improving your stats.
– Reworked eventing framework. Now most fps drops should be gone
– added bleeding from zombie attacks
– added poisoning from toxic zombies
– added new usable items: antidote – prevents poisoning for 5 mins, water – removes poisoning, adrenaline – boosts stamina and it’s regeneration
– added hotkeys! Now you can drag and drop weapons and items to hotkeys and press them to change weapons/use consumables
– Changed healing system. Now bandages and first aid kits remove bleeding.
– Reworked reloading system. Now you can move during reloading.
– temporarily changed zombie reaction to getting hit. They will jump away a bit. We will change this back to moving away once we fix our code in plugin.

– IMPORTANT: fps drops are still there, because we are in process of removing them, but it takes a lot of time and reasons vary from time to time. If you encounter fps drop, then reload.

There is a lot more minor technical stuff but I don’t want to fill the changelog with meaningless text. You’ll notice overall improvement, and probably some minor bugs.

v0.1.2
The beginning of first chapter.
Much more story this time
New NPCs
New locations
+1 new outfit
+1 new weapon
New loot type in Project Venus
Inventory categories overhaul
Slightly different gameplay approach at first chapter

v0.1
Project Venus – Initial release

Controls
Move – WASD
Interact – space, left mouse button
Inventory – I
Shoot – right mouse button
Reload – R
Menu – ESC
Status window – T
Quest journal – J

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