Timestamps Chapter 2 R6 PE P1: – Added 4 completely new animations
– Fixed some animations that didn’t play out in the scenes.
– Extended animated scenes to not be as easily skipped by accident
– Rewrote and added parts to one scene when visiting bacon
– Typo corrections
– Changed navigation from basement to go out in a more logical angle in hallway.
– Stronger Outlined navigation arrows for Beach, OMJ and outside the house.
– Moved the Beach exit arrow a bit further down.
– Changed a task-list text that was incorrect.
– Correctly updated Menu background (non animated) for R6.
– Correctly makes latest Platinum animation now show up for new players for R6
– Added a hopefully working and final fix to “stuck in elevator” issue.
– Added a few more room-blockers
– Fixed some incorrect sound effect references, and music references from R5
Timestamps Lost Love R6 PE
* New scenes!
* New animations!
* Updated some room designs.
* New “Emergency” hotkey left shift+ctrl to open up youtube… cause you know… you never know…
* New Platinum menu (Unfortunately it did not switch automatically this release, realized it too late, so you can change it in Options) VNGINE Changes
* Ingame Phone Notification System Upgrade
* Ingame Phone Notification Popup added
* Lowered volume of splash intro to 50%
* Improved design for Load & Save slots – New icon for renaming save – New icon for deleting save – New confirmation box for deleting save – New editing box for renaming saves
* Added new engine feature for more complex path logic in dialogue
* Added new engine feature for automatic SF/Regular image swaps.
* New emergency tab-out feature with Left Shift+Ctrl that opens youtube in your browser. Bugfixes -Disabled auto-forward after a flashing special effect -Disabled a flag-flipping feature when in replay mode. -Fixed an error that occurs when trying to go “Clean UI” when in main menu. -Fixed so that skipping dialogue correctly stops special effect sounds.
Timestamps Lost Love R5 P2:
* Bugfixes
— A lot of typo and grammar corrections
— Made some content optional
— Engine Change: Reduced the skip/speedclick limiter by 25% so you can skip even faster.
— Added a new audio track for arcade
— Fixed Juli Choices in scene «if you liked it or not»
— Fixed getting stuck after bus scene for one path
— Fixed (hopefully) choices not showing up in elevator and in some other scenes for some people.
— Fixed Heather Balcony Scene if you dont flirt causing some errors in the following scene. Dialogue changes:
— Added a new choice in a scene with bacon instead of some strict conditions Replay changes:
— Mistook Molly for Maureen in one replay menu button. Engine changes:
— Changed some configuration commands to not be case sensitive
Made a changelog, that was a while since last time, wasn’t it?
– Tons of new scenes & animations
– New music tracks – Engine Changes –
– User Interface Overhaul
– New Dialogue Panel Design and changed layout.
– New “Clean UI” Setting to disable dialogue panel background in options
– New crisper buttons
– Button click sounds on phone and menues for more feedback
– Completely new Choice panel that is really slick!
– Improved the show/hide UI with Z key
– Fades on phone apps
– New Popup system and fade.
– New stacking popups feature for multiple notifcations on top of eachother.
– Revamped Dialogue History Panel
– Much improved fluidity on going back and forward in dialogue
– Improved performance in dialogue system.
– Turned off some debug logging to save on your disk space and some performance.
– Quick navigation button and panel got some graphical improvements
– Inventory got some graphical improvements
– Hover tooltips in navigation (like on doors) got massive graphical improvements.
– New Cum Effect. – New Picture Effect in Timestamps.
– Code optimizations for performance.
– Bunch of quality of life improvements.
Timestamps: Lost Love R2 PE:
A bunch of new renders and playable scenes! Continuation of the Chapter 2 story!
VNGINE Improvements
* Added a new Minigame
* Added Game Setting to toggle Smoking Fetish (The choice you made at the start)
* Added Smooth Layered Video Transition
* Added Layered Video Background Preloading for less pop-in effect on the background. Still not perfect but without comparison better.
* Options Menu has been optimized for better performance
* Added new feature for room navigation to use multiple populated backgrounds (Seen in College during daytime)
* Arcade Game Major overhaul with stages and special background unlocks viewable after in the easter-egg section of the replay menu.
* Arcade Game Now has sounds, wider paddle, stage counter, use mouse to move paddle. Esc to quit arcade game.
* New Navigation Item-pickup system for picking up stuff up in sertain situations
* New Navigation Item-pickup tracking system for seeing the amount items needed to be picked up
* Added new system for providing choices without making micro-saves for last choice (Specifically used now in new Elevator)
* Added Last Choice button to Esc menu when in navigation (The one on the phone)
* Added a bunch of new characters
* Added new system to automatically linebreak dialogue in the text box.
* Widened the dialogue box by about 30-40% so more text will fit on one “page”.
* Updated the map icon in quick navigation.
* Added multiple new rooms to the navigation.
* Added 2 new quick navigation locations in College.
VNGINE Bugfixes
* Regional Calendar settings messing with Save/Loading
* Save/Load not sorting properly on minues/hours on the save/load screen.
* Cyrillic Support
* Quick navigation in college, one button went to the wrong room.
* Fixed a bug where if you load into navigation and save without playing a scene, could cause error.
* Changed mapping nav_nika to use the already existing nika mapping for the Veronika map pin.
* Fixed the tooltip when hovering on rooms in navigation.
PATCH NOTES FOR R1:
* Fixed getting stuck at Night 8->Morning 9 if not peeking Juli & John
* Change name button in options is now back!
* Missing replay from Day 1 Juli bathroom is now back
* Main Menu Music changed
* Some wrong click messages are fixed
* Several fixes dialogue typos and misconfigurations.
* Fixed issue causing fade text to sometimes miss the first letter.
* Derick is now added to translation mapping for translators.
* Camera is no longer available to pick up in Day 3 Repeat / GHD
* Corrections to some pathing beeing wrong based on choices.
Chapter 2 PE R1
Continuation story…